The most important object property is stitch type. The software uses object outlines and the associated stitch type to generate stitches. Whenever you reshape, transform or scale an object, stitches are regenerated according to current settings.
Different stitches are suited to different objects. You can change stitch types at any stage. A wide range or fill and line stitch types is available via the Object Properties docker.
The docker provides access to both fill stitches and line stitches. Some types can be used for both purposes. For lines, use the following:
|Line stitches||Use to add borders, outlines, and details to shapes. 'Craft' stitches are available to mimic traditional handcraft techniques.|
|Satin||Well-suited to narrow shapes and borders.|
|Motif||Use for decorative outlines.|
The docker provides access to the following fill stitch types:
|Satin||Well-suited to narrow shapes. Can also be used for larger shapes with auto split applied to create a more glossy appearance than Tatami.|
|Use to fill large, irregular shapes with a solid field of stitching. Consists of rows of run stitches.|
|Use to fill large areas with unique artistic effects.|
|Curved||Use to create curved, light and shade effects. Contours follow the shape.|
|Motif||Use in decorative fills. Patterns are repeated in parallel rows to fill a shape.|
Use to fill large areas with low stitch counts. Sometimes combined with appliqué. Cross stitch fills are generated on a universal grid, not just the individual object.
|Stipple||Use to create textured fills of run stitching which meanders more or less randomly within a border.|