Nesting objects

'Nesting' is a technique whereby you inset or ‘nest’ an object in the middle of another object’s stitching sequence in order to prevent long connectors being generated.

This feature is particularly useful with repeating motifs where long connectors may be generated. Consider this design...

Note the long connectors between objects. Of course, connections can be improved with a better stitching sequence and by applying closest join (J) to objects...

However, nesting allows you to create or insert an object at an exact point of the stitching sequence. To nest objects...

  • Travel through the first object until the needle position marker is in the place you want to insert the second object. See Travel through designs.
  • Insert the second object. To do this, either digitize the object or cut and paste it into position.
    The second object is ‘nested’ in the stitching sequence of the first object. All required functions are automatically inserted for the second object.
  • Continue traveling through the 'parent' object and nesting secondary objects as required.
  • To view the connectors that are generated for the nested object, view in normal view.

The stitching sequence of nested objects is maintained when stitches are regenerated for either object. However, if you resequence a design containing nested objects it will stitch objects in the original object sequence.